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		<title>Media Feed</title>
		<link>http://www.joshuagranick.com/tools/blocks/media_library/rss.php?bID=143&amp;cID=85</link>
		<description></description>
		<copyright>Copyright 2013</copyright>
		
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		<itunes:subtitle></itunes:subtitle>
		<itunes:summary></itunes:summary>
		
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			<title>Flash SWF to NME Screencast</title>
			<link>http://www.joshuagranick.com/videos/</link>
			
						
			<description>Beginning with Flash and ending with a working NME application, we go through the process of exporting a SWF from Flash, importing the SWF into SpriteLoq and generating a sprite sheet, then importing the generated file and meta data using a Haxe sprite sheet engine to easily reproduce the same animation in NME.</description>
			<pubDate>Sat, 27 Aug 2011 17:49:33 CDT</pubDate>
			
			<itunes:subtitle></itunes:subtitle>
			<itunes:summary>Beginning with Flash and ending with a working NME application, we go through the process of exporting a SWF from Flash, importing the SWF into SpriteLoq and generating a sprite sheet, then importing the generated file and meta data using a Haxe sprite sheet engine to easily reproduce the same animation in NME.</itunes:summary>
			<itunes:keywords></itunes:keywords>
			
			<itunes:explicit>no</itunes:explicit>
			
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		<item>
			<title>Haxe NME Screencast</title>
			<link>http://www.joshuagranick.com/videos/</link>
			
						
			<description>We go from a (mostly) blank starting template to an application with bitmaps, animations, mouse events, key handling and other essential elements for building your own cross-platform games and applications with NME</description>
			<pubDate>Fri, 19 Aug 2011 11:07:58 CDT</pubDate>
			
			<itunes:subtitle></itunes:subtitle>
			<itunes:summary>We go from a (mostly) blank starting template to an application with bitmaps, animations, mouse events, key handling and other essential elements for building your own cross-platform games and applications with NME</itunes:summary>
			<itunes:keywords></itunes:keywords>
			
			<itunes:explicit>no</itunes:explicit>
			
		</item>
		<item>
			<title>Enyo Screencast</title>
			<link>http://www.joshuagranick.com/videos/</link>
			
						
			<description>Starting with an empty project template, we create an Enyo application (with code completion) using buttons, sliding panes, events, custom kinds and more.</description>
			<pubDate>Thu, 18 Aug 2011 16:08:38 CDT</pubDate>
			
			<itunes:subtitle></itunes:subtitle>
			<itunes:summary>Starting with an empty project template, we create an Enyo application (with code completion) using buttons, sliding panes, events, custom kinds and more.</itunes:summary>
			<itunes:keywords></itunes:keywords>
			
			<itunes:explicit>no</itunes:explicit>
			
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